r***@gmail.com
2019-12-06 07:30:12 UTC
Johann, you still here? Still interested?
It's not much, but I still feel the need to point you to a few links.
I'm vaguely sure that I recommended that you use FPC with its
inline assembly. Here's one quick 16-bit example that I once
posted for someone else (D2X.PAS):
* https://board.flatassembler.net/topic.php?t=19495&postdays=0&postorder=asc&start=41
Hey, even _The 8086 Primer_ (second edition) has a chapter on Pascal!
This guy co-designed the 8086/8088, so he knows his stuff!
* https://stevemorse.org/8086/
I can also vaguely remember some really old, DOS IDEs for assembly:
NASM-IDE (Rob Anderton, circa 2002):
* https://github.com/OS2World/DEV-ASM-UTIL-NASM-IDE
(I don't know of a better link, but I still have an old .ZIP
lying around, worst case scenario.)
ASM Edit (circa 1996??, now freeware, Olaf Krusche)
(You might need to load Japheth's HX/HDPMI16 first.)
* http://www.o-love.net/asmedit/
Oh, for fun, didn't I already mention? There was a Mario clone
written in Turbo Pascal (last updated circa 2001)!
* http://www.wieringsoftware.nl/mario/download.html
(Not sure how easy it would be to port to FPC, probably
not impossibly hard. Bah, just use TP 5.5 freeware, it
has altered sources just for that. TP6 was when inline
asm was first introduced.)
It's not much, but I still feel the need to point you to a few links.
I'm vaguely sure that I recommended that you use FPC with its
inline assembly. Here's one quick 16-bit example that I once
posted for someone else (D2X.PAS):
* https://board.flatassembler.net/topic.php?t=19495&postdays=0&postorder=asc&start=41
Hey, even _The 8086 Primer_ (second edition) has a chapter on Pascal!
This guy co-designed the 8086/8088, so he knows his stuff!
* https://stevemorse.org/8086/
I can also vaguely remember some really old, DOS IDEs for assembly:
NASM-IDE (Rob Anderton, circa 2002):
* https://github.com/OS2World/DEV-ASM-UTIL-NASM-IDE
(I don't know of a better link, but I still have an old .ZIP
lying around, worst case scenario.)
ASM Edit (circa 1996??, now freeware, Olaf Krusche)
(You might need to load Japheth's HX/HDPMI16 first.)
* http://www.o-love.net/asmedit/
Oh, for fun, didn't I already mention? There was a Mario clone
written in Turbo Pascal (last updated circa 2001)!
* http://www.wieringsoftware.nl/mario/download.html
(Not sure how easy it would be to port to FPC, probably
not impossibly hard. Bah, just use TP 5.5 freeware, it
has altered sources just for that. TP6 was when inline
asm was first introduced.)